Hello students, Professor Crunch here. Welcome back to both the Wrought Iron actual play series and the articles that dig into the games. This episode served to transition from that horribly awkward dinner party to a big action scene that will answer a few questions and set more events into motion. As I’ve said before, …
Category: Uncategorized
Jul 19
Creating a complete and satisfying campaign – Part 1: The introduction
Hello students, Crunch here with an article from Faculty Member Jared Smith (@TheOtherJared1) SERIES INTRO Did you ever think of a great campaign concept that you knew would make for an epic story, but never saw it come to fruition because of the fear it wouldn’t play out the way you pictured it in …
Jul 13
14 ways to easily add new PCs to the party.
Hello students, Crunch here with an article from Faculty Member Ryan Porta. Fun Suggestions for Introducing the New Party Member Your gaming group has been together for over a decade. The party was cleaning out caves of kobolds and goblins while you were in grade school. In high school, saving towns and villages from …
Jul 12
Vote for us – ENnie awards
Jul 05
Yes. There’s a problem with our iTunes page.
Hello students. It looks like someone let the gremlins out of their cages and they are wrecking havoc with the interwebs. For some odd reason, iTunes is not hosting our podcast in their search engine. If you’re subscribed, you can still download and stream the episodes. And you can of course still do so through …
Jul 05
Coding the Mundane – guest article by Red Rabbit
Hello students, Professor Crunch here. Today, I am happy to bring you an article written by fan of the show Red Rabbit. You can find Red on the Academy forums. I have had the pleasure of discussing all kinds of game theory with Red and believe me, you are in for a treat with this …
Jul 04
An ENnie-Nominated Podcast
Wow! This is a humbling and exciting honor! Seeing our name listed under “Best Podcast” is simply mind-blowing. We are working our hardest to make this podcast, website, and network the best it can possibly be. Seeing this nomination means so much to us all. From the bottom of our nerdy hearts, thank you. We …
Jun 30
Fewer skill checks, please.
Note to readers, this article was inspired by Table Topics # 68 – Setting DC’s in D&D You can listen to that episode here: www.therpgacademy.com/table-topics-episode-68-dcs-in-dnd Fewer skill checks, please. Role Playing Games, by their very nature, are an odd mixture of free-form cooperative storytelling and rigid mechanics. Everyone approaches this mix according to …
Jun 20
Intro to Player Narrative Control
Note to readers, this article was inspired by Table Topics # 88 – The matrix. You can listen to that episode here: www.therpgacademy.com/table-topics/the-matrix Introduction to Player Narrative Control: The idea of Player Narrative Control is that you allow players to create details of the story that then become real in the game world. …
Jun 13
What’s in a Name?
Note to reader: This article was inspired by Dungeon Talk Episode 1 of The RPG Academy Podcast. You can listen to that full episode at : www.theRpgacademy.com/dungeon-talk-episode-1-the-beginning/ What’s in a name? Less than you might think. When I first started running games I was terrified that a player would ask me questions I couldn’t …