In my opinion, alignment is one of the most polarizing topics within the RPG hobby, and specifically within Dungeons and Dragons. It is fundamental to the nature of the game, yet it is subject to constant debate. As it applies to games, alignment is both mechanical and philosophical, which only adds to the confusion. This …
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Sep 02
Wrought Iron : The Articles : Episode 14
Hello students. Crunch here yet again to discuss what happened behind the GM screen during Wrought Iron episode 14. This episode continues the dungeon crawl that the party started last time. To be blunt, I wish I had designed this dungeon better. As opposed to other times when I’ve run my players through dungeons, I …
Aug 31
Review of Horror Adventures
Hello students. Professor Crunch here bringing you a review of Horror Adventures, a Pathfinder Roleplaying Game supplement. The Academy received an advanced copy of the book and I had a great time reading through all its spooky goodness. Is it Necessary? Before I get into the actual review, I want to address this question. It’s …
Aug 24
Michael Played Legendary Big Trouble in Little China
I had three games on my “to buy” list when I went to GenCon 2016. Marvel Legendary: Civil War, Legendary Encounters: Firefly and Legendary: Big Trouble in Little China. All three new installments of the Legendary Deck Builder system. So, you should know already that I really like the Legendary card games. You …
Aug 17
GM Advice – Using the PC’s backstory
Using the PC’s backstory: In my last article, I wrote about creating effective backgrounds for player characters. This included advice on how to write background that are not bogged down with too many details as well as a discussion about how to allow GMs to effectively use this background information in the story. Today …
Aug 12
Wrought Iron : The Articles : Episode 13
Hello students. Crunch here with the companion article for Wrought Iron Episode 13. Hands up, who guessed that the party would end up in that cave again? I didn’t exactly plan it, but when the opportunity presented itself, I was happy to explore more of that creepy place. To give you a peek behind the …
Aug 10
World Building 2 : StoneFall
Hello students, Crunch here with an article from Faculty Member Ryan Porta. In this article, he introduces us to the city of StoneFall, describes what makes it unique, and provides some plot hooks to use. The intention of this article is not only to demonstrate how to generate home-brew content, but also to give you …
Aug 05
Wrought Iron : The Articles : Episode 12
Hello students. Professor Crunch here. Welcome to the discussion of Wrought Iron episode 12. Compared to other articles, this will be fairly simple as the episode was completely devoted to the large combat encounter that started last time. I am on record here at the Academy as being the one that enjoys big encounters using …
Aug 02
How to build a better backstory
Backstory: It’s quite common for a DM to ask their players to come up with the background or backstory of their new character before the start of a new game. I see questions on forums quite often where players are asking for advice on how to do this, or what to include. I am …
Jul 26
An example of world building
Hello students, Crunch here with an article from Faculty Member Ryan Porta. In this article, he introduces us to the city of Redfern, describes what makes it unique, and provides some plot hooks to use. The intention of this article is not only to demonstrate how to generate home-brew content, but also to give you …