Hello all, Recently I wrote an post called No Roll Before It’s time wherein I covered what I think should be the proper flow of action between Players and DM’s. 1. DM’s give information 2. Players ask questions or declare actions 3. DM asks for a roll or check if required. 4. Repeat. In that post …
Tag: Tools
Apr 10
GM’s Toolbox by Caleb G. DM flubbing Rolls.
Every player of DnD can relate a story of a perfectly planned combat action or skill check that has failed simply due to a bad roll of the dice. As GMs, you obviously experience this much more frequently as you have to roll for every monster, NPC, and opponent you put into the game. In …
Mar 27
GM’s Toolbox by Caleb G. Recurring Villains part 1
When planning a campaign, it is important to consider both the ultimate goal and how to get your players to that point. Every DnD adventure is different, but we can identify certain themes that repeat themselves. Usually games revolve around getting to a specific location, finding a specific item, or killing a specific person or …