Tag: PC

Running a Successful Campaign: Tips & Tricks for Week 8

Weekly Tip/Trick for Friday, October 12th, 2012 Know Your Group – Understanding what players do and don’t like is important, but it is also important to challenge them.  All players have a certain level of expectations, but how you present these in game is completely up to you.  Some players are more combat oriented, while …

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Dungeon Talk: Episode 7 – Figments of our Conversation

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Podcast: Play in new window | Download (Duration: 1:06:48 — 61.2MB)Subscribe: Apple Podcasts | Google Podcasts | RSSHello all, Evan and I decided beforehand that we would devote this entire episode to building a Sand-Box game, which is something I am struggling with right now in my game. Somehow, after talking for nearly 2 hours …

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Running a Successful Campaign: Tips & Tricks for Week 7

Weekly Tip/Trick for Friday, October 5th, 2012 Have Fun! – This is the most important rule!  Countless times I have seen people get in arguments over rules, roles, etc. that really take away from the whole point of roleplaying.  As the DM, you have the final say in any dispute about the game or rules, …

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Running a Successful Campaign: Tips & Tricks for Week 6

Weekly Tip/Trick for Friday, September 28, 2012 Remember the Books are Just Guidelines – One thing that kept me from becoming a DM at first was a limited understanding of the rules.  You don’t need to know every rule to run a game.  The way I like to look at it is to think of …

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Running a Successful Campaign: Tips & Tricks for Week 5

Weekly Tip/Trick for Friday, September 21, 2012 Try to Get the Players Invested in Your Game – This is a crucial step in motivating players to keep coming back!  Think of it this way, you are 100% committed to your campaign, that’s obvious, but the players start out 0% committed to it.  The idea is …

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Running a Successful Campaign: Tips & Tricks for Week 4

Weekly Tip/Trick for Friday, September 14, 2012:    Keep it Simple – Another way to burn out players is by over complicating things.  One thing that has frustrated me in the past is when DM’s create these huge elaborate mazes/puzzles that take the group FOREVER to solve.  If the group is spending hours relying on the …

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Running a Successful Campaign: Tips & Tricks for Week 3

Weekly Tip/Trick for Friday, September 7, 2012:    3.  Think Ahead– This may sound like an obvious one, but keep in mind, players don’t know everything that you know.  Don’t expect players to figure out something just because the answer is simple or right in front of them.  You also can’t expect players to remember everything …

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Running a Successful Campaign: Tips & Tricks for Week 2

Weekly Tip/Trick for Friday, August 31, 2012:    Have a Contingency Plan – The best advice anyone has ever given me, when it comes to running games, was to always have a contingency plan.  This could be anything from a random NPC (non-playable character) you create, to a surprise encounter.  I used to play with a …

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Running a Successful Campaign: Tips & Tricks

Weekly Tip/Trick for August 24, 2012:  Introduction When I first started running games, no one really gave me any useful tips or general rules of thumb to go by.  All I had were the books and my own creativity.  Although the books help, they can also create headaches and overwhelm those new to running games …

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Dungeon Talk Episode 4: A New Home

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Podcast: Play in new window | Download (Duration: 58:41 — 53.7MB)Subscribe: Apple Podcasts | Google Podcasts | RSSWell here we are at our new home.  The first 9 or 10 minutes is Michael discussing what happened with the old website and why we decided to move.  The first topic begins after that.  We also have …

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