Tag: DndNext

Dungeon Talk: Episode 8.2 – DnD Next Playtest discussion pt 2

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Podcast: Play in new window | Download (Duration: 48:50 — 44.7MB)Subscribe: Apple Podcasts | Google Podcasts | RSSHello all, Here is the back half of the recap/discussion we had after our DnD Next Playtest. Thanks!! Michael – AKA Mumbles E-mail us at Podcast@TheRpgAcademy Follow us on twitter @TheRpgAcademy Visit our Facebook Page Join our Google+ …

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Dungeon Talk: Episode 8.1 – DnD Next Playtest Encounter

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Podcast: Play in new window | Download (Duration: 40:35 — 37.2MB)Subscribe: Apple Podcasts | Google Podcasts | RSSHello all, Here is a slightly edited version of the battle I ran during the DnD Next Playtest.  This battle was all Theater of the Mind; no mini’s, no grid. Please look over Evan’s sniffles . . . …

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Dungeon Talk: Episode 8.0 – DnD Next Playtest discussion pt 1

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Podcast: Play in new window | Download (Duration: 52:46 — 48.3MB)Subscribe: Apple Podcasts | Google Podcasts | RSSHello all, Last Saturday, I ran a DnD Next Playtest for my regular gaming group. We had been running a 3.5 game and because we had 3 out of 4 PC’s that were non-core classes it would be …

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Running a Successful Campaign: Tips & Tricks for Week 8

Weekly Tip/Trick for Friday, October 12th, 2012 Know Your Group – Understanding what players do and don’t like is important, but it is also important to challenge them.  All players have a certain level of expectations, but how you present these in game is completely up to you.  Some players are more combat oriented, while …

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Running a Successful Campaign: Tips & Tricks for Week 7

Weekly Tip/Trick for Friday, October 5th, 2012 Have Fun! – This is the most important rule!  Countless times I have seen people get in arguments over rules, roles, etc. that really take away from the whole point of roleplaying.  As the DM, you have the final say in any dispute about the game or rules, …

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Running a Successful Campaign: Tips & Tricks for Week 6

Weekly Tip/Trick for Friday, September 28, 2012 Remember the Books are Just Guidelines – One thing that kept me from becoming a DM at first was a limited understanding of the rules.  You don’t need to know every rule to run a game.  The way I like to look at it is to think of …

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Dungeon Talk: Episode 6 – The College Years

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Podcast: Play in new window | Download (Duration: 54:37 — 50.0MB)Subscribe: Apple Podcasts | Google Podcasts | RSSDungeon Talk: Episode 6 – The College Years Hello all, In this week’s Dungeon Talk Podcast, Evan, after remember to turn on the recorder (after we had been talking for half an hour!) discuss some of my all …

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Running a Successful Campaign: Tips & Tricks for Week 5

Weekly Tip/Trick for Friday, September 21, 2012 Try to Get the Players Invested in Your Game – This is a crucial step in motivating players to keep coming back!  Think of it this way, you are 100% committed to your campaign, that’s obvious, but the players start out 0% committed to it.  The idea is …

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Running a Successful Campaign: Tips & Tricks for Week 4

Weekly Tip/Trick for Friday, September 14, 2012:    Keep it Simple – Another way to burn out players is by over complicating things.  One thing that has frustrated me in the past is when DM’s create these huge elaborate mazes/puzzles that take the group FOREVER to solve.  If the group is spending hours relying on the …

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Running a Successful Campaign: Tips & Tricks for Week 3

Weekly Tip/Trick for Friday, September 7, 2012:    3.  Think Ahead– This may sound like an obvious one, but keep in mind, players don’t know everything that you know.  Don’t expect players to figure out something just because the answer is simple or right in front of them.  You also can’t expect players to remember everything …

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