In my last article, we talked about the concepts behind building cities for your game. You have an infinite amount of options available to you when it comes to what is in your city and who inhabits it. No-matter what choices you make for the content of your city, you will still need a geographical …
Tag: D&D
May 22
GM’s Toolbox by Caleb G. Building Cities, pt. 1
Towns and cities play a crucial role in any DnD game. In the majority of campaigns, they are where the PCs first meet. They provide refuge from monsters and enemies encountered while traveling. They offer healing and an opportunity to buy and sell items. And they usually serve as the background for important scenes that …
Apr 24
GM’s Toolbox by Caleb G. DC’s
When we break DnD down to its most basic components, it’s all about a comparison of numbers. Every piece of data on a character sheet exists to not only define the PC, but to show how he or she can be compared against another character or monster. Obviously, this is most clearly seen in situations …
Apr 16
Movie Days ep 1 – Dungeons & Dragons the Movie
Podcast: Play in new window | Download (Duration: 41:40 — 38.1MB)
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Podcast: Play in new window | Download (Duration: 41:40 — 38.1MB)Subscribe: Apple Podcasts | Google Podcasts | RSSHello all, Well as promised a while ago, here is Episode # 1 of our new Podcast: Show & Tell. Essentially this is our take of the How Did This Get Made Podcast (of which, I am a …