Tag: 3.5

Complete Tips & Tricks by Jared

Hello all, Here is the complete series of articles written by Jared aimed at helping Newbie DM’s run their first D&D campaign successfully. Thanks!! Michael – AKA Mumbles Part 1 When I first started running games, no one really gave me any useful tips or general rules of thumb to go by.  All I had …

Continue reading

Running a Successful Campaign: Tips & Tricks for Week 10

Weekly Tip/Trick for Friday, October 26th, 2012 Create a Unique & Captivating Story Dynamic Using Proper Planning – Developing a story that is both unique and that will keep players interested can be a daunting task at times.  With work, family, and our social lives outside of roleplaying, finding time to do this can be …

Continue reading

Running a Successful Campaign: Tips & Tricks for Week 9

Weekly Tip/Trick for Friday, October 19th, 2012 Don’t Be Afraid to Say Yes, No, or Ask for Help – One of my biggest flaws as a DM is that I have a tendency to be too generous.  I love rewarding players, but sometimes it can get out of hand.  This works both ways though.  If …

Continue reading

Running a Successful Campaign: Tips & Tricks for Week 8

Weekly Tip/Trick for Friday, October 12th, 2012 Know Your Group – Understanding what players do and don’t like is important, but it is also important to challenge them.  All players have a certain level of expectations, but how you present these in game is completely up to you.  Some players are more combat oriented, while …

Continue reading

Dungeon Talk: Episode 7 – Figments of our Conversation

Play

Podcast: Play in new window | Download (Duration: 1:06:48 — 61.2MB)Subscribe: Apple Podcasts | Google Podcasts | RSSHello all, Evan and I decided beforehand that we would devote this entire episode to building a Sand-Box game, which is something I am struggling with right now in my game. Somehow, after talking for nearly 2 hours …

Continue reading

Dungeon Talk: Episode 6 – The College Years

Play

Podcast: Play in new window | Download (Duration: 54:37 — 50.0MB)Subscribe: Apple Podcasts | Google Podcasts | RSSDungeon Talk: Episode 6 – The College Years Hello all, In this week’s Dungeon Talk Podcast, Evan, after remember to turn on the recorder (after we had been talking for half an hour!) discuss some of my all …

Continue reading

Running a Successful Campaign: Tips & Tricks for Week 5

Weekly Tip/Trick for Friday, September 21, 2012 Try to Get the Players Invested in Your Game – This is a crucial step in motivating players to keep coming back!  Think of it this way, you are 100% committed to your campaign, that’s obvious, but the players start out 0% committed to it.  The idea is …

Continue reading

Live Play Podcast – Coming Soon!

Hello all, Evan and I have been working toward recording our D&D Games and then posting them on the site.  Our current issue has been the audio quality. We play in my basement which is unfinished so it’s cavernous and does not have very good acoustics.  On top of that, the furnace kicks on and …

Continue reading

The Random-izer

The Random-izer The First thing you need to know about the Random-izer is that I, Michael AKA-Mumbles, roll 2d20’s for everything when I play. I haven’t “always” done this, but I have done it for a very long time.  Psychologically I think my dice roll better when I do this. I always use two different …

Continue reading

Running a Successful Campaign: Tips & Tricks for Week 4

Weekly Tip/Trick for Friday, September 14, 2012:    Keep it Simple – Another way to burn out players is by over complicating things.  One thing that has frustrated me in the past is when DM’s create these huge elaborate mazes/puzzles that take the group FOREVER to solve.  If the group is spending hours relying on the …

Continue reading