Running a Successful Campaign: Tips & Tricks for Week 4

Weekly Tip/Trick for Friday, September 14, 2012:    Keep it Simple – Another way to burn out players is by over complicating things.  One thing that has frustrated me in the past is when DM’s create these huge elaborate mazes/puzzles that take the group FOREVER to solve.  If the group is spending hours relying on the …

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Dungeon Talk Episode Disclaimer

Hi all. It just sort of hit me today that on Itunes our podcasts feature the Explicit tag since we do occasionally use adult language. However, we don’t have any sort of disclaimer on our webpage. So now we do. if you go to the Dungeon Talk Page I’ve added a header about the possibility …

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Running a Successful Campaign: Tips & Tricks for Week 3

Weekly Tip/Trick for Friday, September 7, 2012:    3.  Think Ahead– This may sound like an obvious one, but keep in mind, players don’t know everything that you know.  Don’t expect players to figure out something just because the answer is simple or right in front of them.  You also can’t expect players to remember everything …

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Dungeon Talk Episode 5: More than Necessary

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Podcast: Play in new window | Download (Duration: 56:33 — 51.8MB)Subscribe: Apple Podcasts | Google Podcasts | RSSMichael and I took vacations and just got back this week so we recorded and will resume our weekly game this Monday.  We had another guest with us this week.  His name is Jared and he recently joined …

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Running a Successful Campaign: Tips & Tricks for Week 2

Weekly Tip/Trick for Friday, August 31, 2012:    Have a Contingency Plan – The best advice anyone has ever given me, when it comes to running games, was to always have a contingency plan.  This could be anything from a random NPC (non-playable character) you create, to a surprise encounter.  I used to play with a …

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Running a Successful Campaign: Tips & Tricks

Weekly Tip/Trick for August 24, 2012:  Introduction When I first started running games, no one really gave me any useful tips or general rules of thumb to go by.  All I had were the books and my own creativity.  Although the books help, they can also create headaches and overwhelm those new to running games …

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Dungeon Talk Episode 4: A New Home

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Podcast: Play in new window | Download (Duration: 58:41 — 53.7MB)Subscribe: Apple Podcasts | Google Podcasts | RSSWell here we are at our new home.  The first 9 or 10 minutes is Michael discussing what happened with the old website and why we decided to move.  The first topic begins after that.  We also have …

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Helpful Tools

Following are a few tools I use on a regular basis: 1.  Monster Advancer (Monster builder / Encounter designer):  http://www.monsteradvancer.com/ 2.  HeroForge 3.5, 4E and Pathfinder RPG File Repository (This website consists of various useful tools created by other diehard d&d fans. Just click on whichever version of D&D you want: D&D 3.5, Pathfinder, or 4th edition): …

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Character Template

character.template Instructions: This character template is a series of questions that forces you to think about and ultimately make choices about your character outside of their role as an adventurer. In the questions “YOU” refers to the PC, not the player. This information can and should be used by your Game Master to develop hooks …

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Dungeon Talk: Episode 3 – An Editing Adventure

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Podcast: Play in new window | Download (Duration: 57:10 — 52.3MB)Subscribe: Apple Podcasts | Google Podcasts | RSSDungeon Talk: Episode 3 – An Editing Adventure Happy to bring to you episode 3!  We had a lot of fun recording this one, probably too much since we finished with about an hour and a half of …

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