Faculty Meeting # 130 Some DOs and DONTs of being a better GM

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Hello and welcome to Faculty Meetings – The general advice and discussion podcasts from The Rpg Academy. This is Faculty Meeting # 130 where I am joined by Chris Burlew (@Burlew_Chris)  from the Redemption Podcast  (an excellent Star Wars Actual Play). And we take some time to expound on a recent series of tweets I had sent out about some of my Top DOs and DONTs for improving as a DM/GM.

DOs
2 – Setting the Scene
4 – Talk Less
5 – Let the players describe success and failures.
6 – Pay attention to what the players are doing, it’s what they want to do.
7 – Make the cool/ fun stuff just as easy at the regular stuff
8 – Steal the player’s ideas
9 – Almost always say yes!
10 –  Resource the Table
DONTs
1 – Don’t run if you’re not up to it.
2 – Don’t forget your lines and veils
3 – Don’t dictate what a PC feels or does.
4 – Don’t try to fix out of game issues with in-game solutions
5 – Don’t plan solutions, prep situations.
6 –  Don’t be afraid to call a time out.
7 – Don’t be afraid to let your PCs win easily, sometimes.
8 – Don’t be afraid to be up front with your Strengths and Weaknesses
9 – Don’t take the game too seriously
10 – Don’t have unreasonable expectations.

Comments and Feedback are always welcome.
Thanks!!
~Michael
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