May 19

The Campaigns : Wrought Iron Episode 10: Family Reunion


Hello and welcome to The Campaigns, the Actual Play podcasts from The Rpg Academy. This is episode 10 of our newest DnD 5e actual play podcast:

Wrought Iron

In this episode, the party recovers from their adventures and have some very interesting discussions.

Arhamie Mot played by Michael  (@TheRpgAcademy)

Deign Seaborne played by Scott Brown (@Pachetra)

Cassander Ziegengeist played by Matt Parody (@MattParody)

Please enjoy Wrought Iron Episode 9, The Next Day

This Adventure was written by and is being run by Caleb (@TheCalebG)



As always, thanks for listening. We hope you enjoy.

Comments and Feedback are always welcome.


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    • Red Rabbit on May 21, 2016 at 7:32 pm
    • Reply

    This episode was pretty brutal. Even I felt awkward lol

    1. Good! That’s what I/we was/were going for! Success!

    2. it was so fun to do.

    • Matticus on May 21, 2016 at 9:47 pm
    • Reply

    Obviously Caleb has been through some awkward house parties in order to have this sort of insight into planning this. Aramie, my sweet sweet Aramie.

    1. I can neither confirm nor deny such information. But it did feel pretty real, right?

    2. Although Cassander got some FASCINATING information down on the familial social structure of a dwarf family.

  1. That episode was so good. The whole family dynamic played out so well. And a nice cliffhanger to end it on. If I’m not mistaken, the only roll was to see if Cassander was able to catch everything that was dropped? And even that really didn’t have to be rolled, but obviously with a natural twenty, it was worth it.

    1. Scando,

      It was an interesting episode to play in for sure . . . I would have been content with zero dice rolling my self, but i’m very happy with how it turned out. It was an awkward dinner party
      and it WAS an awkward dinner party. Next couple episodes are interesting for vastly different reasons.

      Will be excited to get your take on those as well.


    • Richard Kreutz-Landry on August 2, 2016 at 9:23 pm
    • Reply

    This episode is fantastic. Everyone has been in a super awkward social situation, and it’s so much fun to hear a successful social scene. Personally, I struggle with creating interesting social interactions as a GM.

    How much of Arhamie’s family background was established by this point?

    1. I’ve never been able to create such a situation before this moment. It just happened organically. We planned for the event to happen, but no details were established ahead of time. Prior to this, we had established who was who in the family and why there was such a void between them. But the two big reveals in the episode were complete surprises to the players. Although I did clear Scott’s bit with him mere moments before the game started.

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