Tag: GM 101

Mar 08

Hacking and Reskinning Part 3 by TheCalebG and ThatOneGM

Hello students. This week, faculty member Andrew Young (@ThatOneGM) and I continue a series that should prove exciting and useful to you all. Enjoy!   This week, we discuss one of our favorite games here at the Academy, Wushu. Wushu is a rules-light role-playing game—designed to tell high-flying martial arts stories—that is incredibly easy to adapt …

Continue reading »

Mar 01

Hacking and Reskinning Part 2 by TheCalebG and ThatOneGM

Hello students. This week, faculty member Andrew Young (@ThatOneGM) and I continue a series that should prove exciting and useful to you all. Enjoy! This series of articles is all about reskinning and hacking established game systems, and they will culminate with the development of a new mechanical system. The genre that we will be focusing …

Continue reading »

Feb 22

Hacking and Reskinning by TheCalebG and ThatOneGM

Hello students. This week, faculty member Andrew Young (@ThatOneGM) and I start a series that should prove exciting and useful to you all. Enjoy! Unlike most board games, role-playing games thrive on the creative input of their players. Not only do players take actions and make decisions as their characters, but they also define the …

Continue reading »

Jan 25

Encounter Design by ThatOneGM

Hello students. This week, new faculty member Andrew Young (@ThatOneGM aka that guy with the voices on Lawful and Orderly) brings us an article about encounter design. Enjoy.   Encounter design is perhaps one of the most important aspects of being a game master, whether you prepare ahead of time or design on the fly. …

Continue reading »