Sep 04

Campaigns: City of the Damned: Ep 5 – Cue the Monsters

Hello and welcome to the Campaigns, the Actual Play Podcasts from The Rpg Academy. I am Michael and this is the Campaigns:  City of the Damned Episode 5 – Cue the Monsters

This whole adventure, which i’m calling The Cursed City of Kalamot, or City of the Damned, is based on my Synergy concept of using a pack of Magic The Gathering cards to inspire a game.  Once all the episodes are out i’ll share the outline I wrote and used as my adventure guide.

This episode begins our final act as the PC’s attempt to track down the location of the thief and the ball of miracles. They meet a stranger in the woods who offers to help them, but is he to be trusted.


Travis and Nick make their triumphant return to the game this week, but Evan was out. Rob graciously stepped in to fill out the party.


1. Rob is playing a Wizard named Belial.  HIs Wizard is Atypical in that his power comes from a magical artifact he found while hunting/trapping in the woods. His Wizard’s Ball is based on the Wizard’s Glasses from the Stephen King series, The Dark Tower.  Mechanically, this is all just fluff, but in the game the Ball he found has taught him how to cast spells, but he can only cast them through the ball (he can still cast his cantrips without the ball, but that is it).  Evan’s PC (at the time, unnamed) feels like the Ball has been pushing him to leave their current town. Possibly to find another of this items.

2. Dustin is playing a Monk name Ando.  Dustin was a commoner who became injured and was taken to a monastery for healing. Once there he adopted their ways and became a student of Ang.  He became a favored student.  A schism was beginning to grow in the monastery concerning the future of their ways as Ang became ill. Ang summoned for the scrolls he had based his teachings off of to be brought to settle the schism but they were stolen on the way up the mountain. No one saw anything, but when they opened the locked case, all they found was an obsidian Tiger’s paw left in their place.

3. Nick is playing a Bard named Carter. His PC’s parents are part of a gypsy band of traveling performers. His Mother and Father are both very accomplished performers and musicians.  Nick’s Character was hoped to be a prodigy but never quite took to music/performing as his family. When he was quite young, his parents adopted a young child left on the side of the road. This new son, Scott, excelled at music and performing, quickly outshining Nick’s PC.  When he was old enough, Nick’s PC left his family and hopes to someday return having amassed fame and fortune to outshine Scott.

4. Travis is playing a Half-Orc Cleric named Glug. His Domain is War.  Travis wants to play him as a man caught between two inner conflicts. The human side of him wants peace, but the Orc side craves blood and war.  When he was first indoctrinated into the church one of his duties was to assist the Brewmaster. Over time his PC became a Brewer in his own rite.  He now spends his time in the world searching for new ingredients to try and perfect his signature draft.



Thanks for listening. We hope you enjoy.


Comments and Feedback are always welcome.



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1 comment

    • Jonathon on February 13, 2015 at 7:04 am
    • Reply

    Sorry to hear that Dustin has decided not to stick around. He did very well.

    Awesome recap. Thanks for doing that, it helps out a lot.

    The group did a fairly good job with each other this podcast and moved the game along smoothly.

    Always interesting hearing how other players use spells to do different things. The light spell on a snowball that explodes into sparkling light was a great idea by Travis. Cool!

    So the question would be does light stay on every flake when it explodes and sheds light or just on one flake?

    I could see it cast upon a sticky substance, mud, clay, goop, and then throw it upon an enemy or stuck to the wall.

    Scott is sounding more awesome than Carter. Carter is definitely going to have to do some big shining. Next episode is the last one, wondering if we shall meet Scott. Maybe he is really an alter ego of Carter or just an hallucination.

    Using too many 5 minute days; days are slipping by; almost out and cutting it close.

    Crappy dice rolls… Grr… 3d8 (saved for half) and only took 2 points damage.

    Belial is down and not moving. Tune in to hear his death, dying or just playing around?



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